Monster icon

鋼龍 クシャルダオラKushala DaoraKushala DaoraKushala DaoraKushala DaoraKushala DaoraКушала ДаораKushala DaoraKushala Daora크샬다오라鋼龍钢龙كوشالا داوراKushala Daora

Description

金属質の外殻が特徴的な龍で、別名は「鋼龍」。
風をまとい嵐を呼び、
己の側に何者も近寄らせないと言われている。
接近できた数例の報告によると、
その個体は毒に侵されていたという。
また、角が折れた個体に遭遇した際、
通常より風圧が弱かった、という報告例もあるようだ。It's difficult to even get close to one of these
metallic elder dragons, but some claim better
odds if the creature is weakened with poison,
or has its horn broken, limiting the amount of
wind pressure it can muster.Il est difficile d'approcher un de ces dragons
anciens métalliques, mais certains affirment que
c'est possible si la créature est affaiblie par
le poison ou si sa corne est brisée, limitant
la pression du vent qu'elle peut mobiliser.È difficile anche solo avvicinarsi a uno di questi
draghi anziani metallici, ma alcuni sostengono che
si possono avere più possibilità se la creatura
è indebolita dal veleno o se ha un corno spezzato,
il che limita la quantità di vento che può produrre.Sich diesem metallischen Drachenältesten auch nur zu
nähern, ist bereits ein schwieriges Unterfangen. Es
wird berichtet, man habe bessere Chancen, wenn er
durch Gift geschwächt ist oder sein Horn gebrochen
wurde, wodurch der Winddruck gemindert wird.Acercarse a uno de estos dragones ancianos metálicos
no es sencillo, pero se dice que es más fácil si lo
envenenas o le rompes el cuerno, limitando las
ráfagas de viento que será capaz de causar.Трудно даже подобраться близко к этим металлическим
древним драконам, но ходят слухи,
что шансов на это больше, если ослабить дракона
ядом или сломать ему рог, ограничив тем
самым мощь создаваемого им ветрового давления.Do tych metalicznych Starszych Smoków trudno się
nawet zbliżyć, ale niektórzy twierdzą, że najlepiej
wcześniej osłabić stworzenie trucizną albo złamać
jego róg, co zmniejszy ilość wytwarzanego
naporu wiatru.É difícil até chegar perto de um desses dragões
anciões metálicos, mas alguns alegam haver melhores
chances se a criatura for enfraquecida com veneno
ou se tiver seu chifre quebrado, limitando a
quantidade de pressão do vento que ele pode reunir.금속질 껍질이 특징인 용으로 별명은 「강룡」.
바람을 두르고 폭풍을 불러 곁에 누구도
다가올 수 없게 한다고 알려져 있다.
접근할 수 있었던 몇 차례의 보고에 따르면
그 개체는 중독된 상태였다고 한다.
또한, 뿔이 부러진 개체와 조우했을 때는
평소보다 풍압이 약했다는 보고도 있었다.特徵為金屬質外殼的龍,人稱「鋼龍」。
以風纏身,喚起暴風,不讓任何人接近自己。
根據幾個能夠成功接近的報告指出,
是因為該個體有中毒的狀況。
另外也有報告表示,頭角斷裂的個體,
身邊纏繞的風壓會較一般情況要弱。拥有金属外壳的古龙,人称“钢龙”。
据说其能通过呼风唤雨,
使任何人都不得近其身。
不过,依少量报告来看,
在其中毒时便可轻易靠近。
此外,也有报告显示,
遭遇断角个体时,风压较平时更弱。من الصعب مجرد الاقتراب من أحد هذه
التنانين المجنحة المعدنية، ولكن البعض يزعم الحصول
على فرصة أفضل إذا تم إضعاف المخلوق بالسم،
أو عند كسر قرنه، مما يحد من
كمية ضغط الرياح الذي يمكنه جمعها.Acercarse a uno de estos dragones ancianos metálicos
no es sencillo, pero se dice que es más fácil si lo
envenenas o le rompes el cuerno, limitando las
ráfagas de viento que será capaz de causar.
まとう風は徐々に勢いを増し、黒い龍風圧状態になる。
龍風圧状態になると、頭部以外、ボウガンや弓での射撃は
貫通効果がない限り弾かれるため厄介だ。積極的に攻撃を
行うことで風の力を抑えよう。また最大級の風をまとった
攻撃を放ったとき、風が弱まったという目撃情報もある。Beckons dark dragon wind pressure as the whirlwinds
surrounding its body seethe more wildly, and will
deflect any non-piercing bow or bowgun shots not
aimed at its head. Keep on the attack to quell the
wind's power—reports also tell of an opening in its
stormy barrier after unleashing a giant wind attack.Invoque un vent ténébreux tandis que les bourrasques
l'entourant lacèrent ses victimes et bloquent tout
tir non perforant ne visant pas sa tête. Attaquez-le
sans répit pour dissiper le vent. Il y aurait
une faille dans sa barrière tempétueuse après
qu'il a lancé sa puissante attaque de vent.Attira la pressione del vento mentre i turbini che
avvolgono il suo corpo scatenano la loro potenza,
respingendo i colpi non perforanti di arco o balestra
che non mirano alla sua testa. Attacca e placa la
forza del vento: dicono che, dopo un feroce attacco
di vento, si apra un varco nella barriera turbinosa.Die Wirbelwinde, die seinen Körper umgeben, werden
noch heftiger, wenn er Gegner angreift, und lenken
alle nicht-perforierenden Schüsse mit Bogen oder
Bogengewehr ab, die nicht auf den Kopf zielen.
Greife konstant an – angeblich öffnet sich die
Sturmbarriere nach seinen gewaltigen Windangriffen.Los torbellinos que rodean su cuerpo escinden con
gran furia y desviarán todo disparo no perforante
de arco o ballesta que no vaya a la cabeza.
Sigue atacando para sofocar el poder del viento.
Dicen que hay una abertura en su barrera después
de que lance un colosal ataque de viento.Призывает темного дракона. Вихри, окружающие его
тело, становятся сильнее и отражают все
непроникающие выстрелы из лука или лукорудия, не
направленные в голову. Продолжайте атаковать, чтобы
снизить силу ветра. Говорят, что когда дракон
проводит атаку ветром, в барьере появляется прореха.Wir otaczający jej ciało wzmaga swój pęd, tworząc
napór mrocznego, smoczego wiatru. Odbija on wszelkie
nieprzebijające strzały z łuku czy łukodziałka,
które nie są skierowane w głowę. Zduś moc wiatru
atakami. Podobno gdy bestia wykona wielki wietrzny
atak, w jej wichrowej barierze pojawia się luka.Conjura a pressão do vento enquanto seus turbilhões
se agitam ferozmente e desviam tiros não-perfurantes
de arco ou de fuzilarco não apontados para sua
cabeça. Continue atacando para suprimir a força do
vento — fala-se de uma abertura na barreira após a
liberação de um ataque de vento gigante.두른 바람은 점차 강해져 검은 용풍압 상태가 된다.
용풍압 상태일 때 머리 이외의 부분은 관통 효과가
없는 한 보우건과 활의 사격이 튕겨 나가기 때문에
굉장히 성가시다. 적극적으로 공격해서 바람의 힘을
억제하자. 또한 바람을 최대로 두른 공격을 사용한
후에는 바람이 약해졌다는 목격 정보도 있다.牠全身纏繞的風壓會逐漸增強,並變成黑色的龍風壓狀態。
進入此狀態後,若以弩槍和弓攻擊頭部以外的地方,
則不具備貫通效果的射擊將會全部被彈開,相當棘手。
積極進行攻擊,抑止牠的風之力吧。
另外有目擊情報指出,牠在使出最大強度的風壓
進行攻擊後,身上的風壓就會減弱。全身缠绕的风会逐渐变强,最终变为黑色的龙风压状态。
一旦其进入龙风压状态,弩炮与弓的射击若没有贯穿效果,
命中头部以外的部位时就会被弹开,非常棘手。不妨积极
发动攻击来抑制钢龙的风之力。此外,有目击报告称,
在释放完最大级别的风攻击后,其风力会变弱。إنه يستدعي ضغط رياح التنين الداكنة بينما
الدوامات المحيطة بجسمه تهتاج بقوة أكبر، ويمكنه التصدي لأي طلقات من قوس
أو بندقية قوس غير ثاقبة وليست موجهة نحو رأسه.
استمر في الهجوم لإخماد قوة الريح
كما تشير التقارير إلى وجود فتحة في حاجزه
العاصف بعد إطلاقه لهجوم رياح ضخم.Los torbellinos que rodean su cuerpo escinden con
gran furia y desviarán todo disparo no perforante
de arco o ballesta que no vaya a la cabeza.
Sigue atacando para sofocar el poder del viento.
Dicen que hay una abertura en su barrera después
de que lance un colosal ataque de viento.

Basic data

Base HP(LR/HR) 4500, (MR) 4500

Limping threshold(village) 14% / (LR) 14% / (HR) 12% / (MR) 9%

Capturing threshold(village) 0% / (LR) 0% / (HR) 0% / (MR) 0%

Sleep recovering90 seconds / recover 5% HP

Size1913.13 (Small crown1855.7362, Silver large crown2238.362, Large crown2353.15)

Threat level8

Type古龍種Elder DragonDragon ancienDrago anzianoDrachenältesterDragón ancianoДревний драконStarszy SmokDragão Ancião고룡종古龍種古龙种تنين معمِّرDragón anciano, (internal)Other, Arial

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer15

Enrage threshold(LR) 1000 / (HR) 1450 / (Rampage) 800 / (MR) 2000

State time(enraged) 80sec / (tired) 60sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.05 / (tired) x0.95

Attack(enraged) x1.05

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move patternfly

Flying stance to movetrue

Sleep time500 ±50

Awake hour7 ~ 19

Eat time500 ±50

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown3%Large crown3%x4.2(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown3%Large crown3%x2.7x8x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x4.3(±±)x7.75x4.3x1Ax2, Bx2
①Ax1, Bx1
x1.4
①x1
x1.85
①x1
x2
①x1
x2
①x1
x11
Small crown3%Large crown3%x2.7x12.7x4.7x1Ax2.1, Bx2.1
①Ax1, Bx1
x1.5
①x1
x1.9
①x1
x2.1
①x1
x2.1
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown1%x3.8x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.6x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x9.2x16.7x14.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x4.9x11.2x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x10.4(±±)x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.2x11.9x12.8x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x9.2x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown3%Large crown3%x10.1x11.2x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Small crown6%Large crown10%x4.9x11.5x11.6x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x8.8(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13
Village tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
Low rank tour ()x0.1x0.3x0.1x1Ax1, Bx1
①Ax1, Bx1
x1
①x1
x1
①x1
x1
①x1
x1
①x1
x10
High rank tour (Hall 7★Ex)Small crown3%Large crown3%x4.4(±±)x6.1x3.45x1Ax1.9, Bx1.9
①Ax1, Bx1
x1.4
①x1
x1.8
①x1
x1.9
①x1
x1.9
①x1
x11
Master rank tour (MR 5★)Small crown6%Large crown10%x9.2(±±)x10.9x8.8x1Ax2.5, Bx2.5
①Ax1, Bx1
x1.6
①x1
x2.1
①x1
x2.5
①x1
x2.5
①x1
x13

Anomaly investigation

Appear as afflicted atNone

Appear as normal at"A5" (Lv41)

Main targetfalse

Sub targettrue

Extra monstertrue

Intrusiontrue

Stats table as afflictedTable 4

Stats table as non-afflictedTable 0

Base zenny

Subtarget zenny adjustx1.1

Base research point(A6) 440

Adjust point for requestx1.3

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:矢弾き用, A:頭部0頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza60553510501510100
[1]B:首0NeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello40352510501550
[2]C:腹体0腹部AbdomenAbdomenAddomeBauchAbdomenБрюхоPodbrzuszeAbdômen복부腹部腹部بطنAbdomen355035105015100
[3]D:背体0背中BackDosDorsoRückenEspaldaСпинаGrzbietCostas背部背部عودةEspalda232530105015100
[4]E:尻尾0尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola353035105020150
[5]F:前脚0前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera455045105020100
[6]G:後脚0後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera30302510501550
[7]H:翼0WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla232320105020150
[8]0000000000
[9]0000000000
[10]0000000000
[11]0000000000
[12]0000000000
[13]0000000000
[14]0000000000
[15]0000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]220(x1) 1320Red
[1]体, 胴体100Orange
[2]左脚120Orange
[3]右脚120Orange
[4]100(x1) 200White
[5]尻尾140(Slash) 400Red
[6]-1None
[7]-1None
[8]-1None
[9]-1None
[10]-1None
[11]-1None
[12]-1None
[13]-1None
[14]-1None
[15]-1None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)4Unique
Unique0All2Unique20 / 60
Unique1All2UniqueOverwrite topple500 / 900 / 900

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 50
ParalyzeParalyze300 (+100) → 700180 (+720) → 9005 / 10 sec5 / 10 sec07 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep250 (+150) → 700180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust375 (+150) → 1575180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 0, Active time = 0
Activate count = 0, Active time = 0

Ignore refresh stance =
Distance = 3 ~ 8, Angle = 90
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-3 sec) → 3 sec+0 sec0 / 0 sec
Activate count = 3, Active time = 10
Activate count = 2, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast100 (+0) → 0180 (+10) → 100 / 0 sec10 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison180 (+130) → 570180 (+900) → 10805 / 10 sec5 / 10 sec035 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast40 (+20) → 440180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.2
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec03.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 2, Unique target param = false
Distance = 0 ~ 0, Angle = 0

High rank reward

PartCarvesProbability
Main body (x4)
1x 30%
1x 24%
1x 15%
1x 12%
1x 17%
1x 2%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 10%
1x 15%
1x 1%
1x 40%
Riding
1x 45%
1x 30%
1x 10%
1x 15%

Master rank reward

Target rewardsProbability
1x 16%
1x 28%
1x 21%
1x 15%
1x 12%
1x 5%
1x 3%
PartCarvesProbability
Main body (x4)
1x 27%
1x 23%
1x 17%
1x 10%
1x 21%
1x 2%
Severed part A
1x 80%
1x 12%
1x 5%
1x 3%
Capture rewardsProbability
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 80%
2x 12%
1x 5%
1x 3%
WingAileAlaFlügelAlaКрылоSkrzydłoAsa날개翅膀جناحAla
All of:
  • [4](x1)
1x 70%
2x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
1x 34%
1x 10%
1x 15%
1x 1%
1x 15%
1x 25%
Riding
1x 50%
1x 25%
1x 10%
1x 15%

Anomaly investigation reward (lv1 ~ lv90)

Carve & part breakProbability

Anomaly investigation reward (lv91 ~ lv100)

Carve & part breakProbability

Anomaly investigation reward (lv101 ~ lv110)

Carve & part breakProbability

Anomaly investigation reward (lv111 ~ lv120)

Carve & part breakProbability

Anomaly investigation reward (lv121 ~ lv140)

Carve & part breakProbability

Anomaly investigation reward (lv141 ~ lv160)

Carve & part breakProbability

Anomaly investigation reward (lv161 ~ lv180)

Carve & part breakProbability

Anomaly investigation reward (lv181 ~ lv200)

Carve & part breakProbability

Anomaly investigation reward (lv201 ~ lv220)

Carve & part breakProbability

Anomaly investigation reward (lv221 ~ lv240)

Carve & part breakProbability

Anomaly investigation reward (lv241 ~ lv280)

Carve & part breakProbability

Anomaly investigation reward (lv281 ~ lv299)

Carve & part breakProbability

Anomaly investigation reward (lv300 ~ lv300)

Carve & part breakProbability

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
組み技開始
  • Physical 1
    No0NoneNoneNone
    しぐさアタリ
        No0TrippingNoneNone
        小型リアクション用
            No0NoneNoneNone
            地形対応アクション
                Yes45Flying awayPowerMNone
                ひるみ用アタリ
                    No0KnockbacksPowerMNone
                    汎用弱アタリ
                    • Physical 10
                      Yes10KnockbacksPowerMNone
                      サイドかみつき
                      • Physical 56
                      • Dragon14
                      • Stun50
                      Yes70Wirefall disabled flyingPowerMSCalcHitDirectionBasedRootPosAllDirGuardable
                      2連かみつき・顔
                      • Physical 65
                      • Stun50
                      Yes45Quick recovery flyingPowerMM
                      2連かみつき・手
                      • Physical 65
                      • Stun40
                      Yes45Quick recovery flyingPowerMM
                      ひっかき
                      • Physical 40
                      • Stun35
                      Yes40TrippingPowerMSCalcHitDirectionBasedRootPos
                      うしろひっかき
                      • Physical 40
                      • Stun35
                      Yes40Quick recovery flyingPowerMS
                      突進
                      • Physical 60
                      • Stun35
                      Yes40Flying awayPowerMM
                      飛び掛かり
                      • Physical 65
                      • Stun30
                      Yes30Flying awayPowerMMAllDirGuardable
                      回転上昇離陸
                      • Physical 70
                      • Stun60
                      Yes60Flying upPowerMNoneAllDirGuardable
                      空中ひっかき
                      • Physical 30
                      • Stun35
                      Yes30Quick recovery flyingPowerMMCalcHitDirectionBasedRootPos
                      着陸突進
                      • Physical 75
                      • Stun50
                      Yes65Flying awayPowerMMAllDirGuardable
                      ブレス時弱アタリ
                      • Physical 10
                        Yes30TrippingNoneNone
                        バックジャンプ着地
                            Yes60Flying awayNoneNoneAllDirGuardable
                            乗りぶつけ汎用
                            • Physical 45
                            • Stun30
                            Yes60Flying awayPowerMNone
                            乗り暴れ汎用
                            • Physical 30
                            • Stun30
                            Yes40Flying awayPowerMNone
                            滑空突進
                            • Physical 60
                            • Stun35
                            Yes40Quick recovery flyingPowerMM
                            バインドボイス(発見)
                                Yes0Strong roar 75NoneNoneCalcHitDirectionBasedRootPos
                                バインドボイス(風圧上昇)
                                    Yes0Strong roar 20NoneNoneCalcHitDirectionBasedRootPos
                                    風圧中
                                        Yes30Minor wind pressureNoneNone
                                        風圧【大】
                                            Yes40Major wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                            風圧【龍】
                                                Yes0Dragon wind pressureNoneNoneCalcHitDirectionBasedRootPos
                                                必殺噛みつきアッパー
                                                • Physical 60
                                                • Stun60
                                                Yes50Tornado attackPowerMM
                                                組み技
                                                    Yes0Turf warNoneNone
                                                    【操竜確定】2連かみつき
                                                    • Physical 45
                                                    • Stun50
                                                    Yes40Quick recovery flyingPowerMMTriggerRidingStart
                                                    操獣離脱突進
                                                        Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                                                        回避パリィ
                                                            Yes0KnockbacksNoneNone
                                                            対空弱
                                                            • Null-elem 30
                                                              Yes20Flying awayNoneNoneCalcHitDirection
                                                              対空強
                                                              • Null-elem 60
                                                                Yes50Flying awayNoneNoneCalcHitDirection
                                                                小ブレス胴体アタリ
                                                                • Null-elem 55
                                                                  Yes0Quick recovery flyingNoneSCalcHitDirectionBasedRootPosAllDirGuardable
                                                                  クシャキック
                                                                  • Physical 56
                                                                  • Dragon14
                                                                  • Stun60
                                                                  • Dragon
                                                                  Yes65Quick recovery flyingPowerMMAllDirGuardable
                                                                  ジャンプ用ダメージアタリ
                                                                  • Null-elem 30
                                                                    Yes20Flying awayNoneNoneAllDirGuardable
                                                                    【操竜】2連かみつき
                                                                    • Physical 55
                                                                    • Stun50
                                                                    Yes45Quick recovery flyingPowerMM
                                                                    風ブレス(ダメージ)_風圧無
                                                                    • Physical 70
                                                                    • Stun50
                                                                    Yes60Tornado attackPowerMSShellIgnoreEndDelay
                                                                    風ブレス(ダメージ)_風圧有
                                                                    • Physical 70
                                                                    • Stun50
                                                                    Yes60Tornado attackPowerMMShellIgnoreEndDelay
                                                                    風ブレス(ダメージ)_龍風圧
                                                                    • Physical 70
                                                                    • Stun40
                                                                    Yes65Tornado attackPowerMMShellIgnoreEndDelay
                                                                    風ブレス(風圧)
                                                                        Yes60Minor wind pressureNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                        風ブレス(龍風圧)
                                                                            Yes60Dragon wind pressureNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(小)
                                                                            • Physical 55
                                                                            • Stun20
                                                                            Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(中)
                                                                            • Physical 80
                                                                            • Stun40
                                                                            Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            竜巻シェル(大)
                                                                            • Physical 90
                                                                            • Stun40
                                                                            Yes30Quick recovery flyingPowerMSShellCalcHitDirectionIgnoreEndDelay
                                                                            近接小ブレス
                                                                            • Physical 60
                                                                            • Stun40
                                                                            Yes60Quick recovery flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                            近接小ブレス(大風圧)
                                                                                Yes20Minor wind pressureNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                近接小ブレス(龍風圧)
                                                                                    Yes60Dragon wind pressureNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                                    デスサイクロン設置シェル
                                                                                    • Physical 90
                                                                                    • Stun70
                                                                                    Needs Guard Up70Special flyingPowerMMShellCalcHitDirectionBasedRootPosIgnoreEndDelay
                                                                                    溜めブレス爆発部分※未使用
                                                                                    • Physical 60
                                                                                    • Stun50
                                                                                    Yes70Flying upNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                                                    吸い込みアタリ
                                                                                        No0NoneNoneNoneShellIgnoreEndDelay
                                                                                        溜めブレス※未使用
                                                                                        • Physical 60
                                                                                        • Stun40
                                                                                        Yes70Flying upNoneNoneShellIgnoreEndDelay
                                                                                        吸い込み竜巻_ダメージ※未使用
                                                                                        • Physical 50
                                                                                          Yes30Quick recovery flyingPowerMMShellIgnoreEndDelay
                                                                                          台風
                                                                                          • Physical 90
                                                                                            Yes90Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                            打ち上げ直線ブレス
                                                                                            • Physical 100
                                                                                            • Stun15
                                                                                            Yes70Tornado attackPowerMMShellIgnoreEndDelay
                                                                                            打ち上げブレス出だし
                                                                                            • Physical 50
                                                                                            • Stun40
                                                                                            Yes40Flying awayNoneSShellIgnoreEndDelay
                                                                                            竜巻設置ブレス
                                                                                            • Physical 50
                                                                                            • Stun30
                                                                                            Yes30Quick recovery flyingPowerMSShellIgnoreEndDelay
                                                                                            必殺ブレス
                                                                                            • Null-elem 90
                                                                                            • Stun70
                                                                                            Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                                                            台風(大風圧)
                                                                                                Yes0Minor wind pressureNoneNoneShellIgnoreEndDelay
                                                                                                台風(氷)
                                                                                                • Physical 27
                                                                                                • Ice63
                                                                                                • Ice180 20sec
                                                                                                Yes90Wirefall disabled flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                                                                必殺ブレス(氷)
                                                                                                • Physical 27
                                                                                                • Ice63
                                                                                                • Stun70
                                                                                                • Ice180 20sec
                                                                                                Yes80Special flyingPowerLMShellIgnoreEndDelay
                                                                                                高所ブレス
                                                                                                • Physical 70
                                                                                                • Stun40
                                                                                                Yes65Flying awayPowerMMShellIgnoreEndDelay
                                                                                                【MR】飛び立ちブレス用
                                                                                                • Physical 70
                                                                                                • Stun50
                                                                                                Yes60Quick recovery flyingPowerMSShellIgnoreEndDelay
                                                                                                【MR】横なぎブレス
                                                                                                • Physical 100
                                                                                                • Stun15
                                                                                                Yes70Quick recovery flyingPowerMMShellIgnoreEndDelay

                                                                                                Map behavior

                                                                                                砂原Sandy PlainsPlaines de sablePiane sabbioseSandebeneLlanos arenososПесчаные равниныRówniny PiaskuPlanície Arenosa모래 평원沙原沙原السهول الرمليةLlanos arenosos

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                2
                                                                                                150sec
                                                                                                240sec
                                                                                                false
                                                                                                @2001,[2002],[2003]. flag:false
                                                                                                3
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                4
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                5
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                6
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                7
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                8
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                9
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                10
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                11
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                12
                                                                                                90sec
                                                                                                120sec
                                                                                                false

                                                                                                寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                2
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                3
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                4
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                5
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                6
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                7
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                8
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                9
                                                                                                150sec
                                                                                                240sec
                                                                                                false
                                                                                                @2001,[2002],[2003]. flag:false
                                                                                                10
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                11
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                12
                                                                                                90sec
                                                                                                120sec
                                                                                                false

                                                                                                獄泉郷Infernal SpringsSources infernalesSorgenti infern.HöllenquellenFuente infernalАдские ручьиPiekielne ŹródłaFontes Infernais옥천향獄泉鄉狱泉乡الينابيع الجهنميةCascada infernal

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                10000sec
                                                                                                10000sec
                                                                                                false

                                                                                                闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                10000sec
                                                                                                10000sec
                                                                                                false
                                                                                                11
                                                                                                0sec
                                                                                                0sec
                                                                                                false
                                                                                                12
                                                                                                0sec
                                                                                                0sec
                                                                                                false

                                                                                                龍宮砦跡Coral PalacePalais de corauxPalazzo coral.KorallenpalastPalacio coralinoДворец коралловKoralowy PałacPalácio Coralino용궁성터龍宮要塞遺跡龙宫古城قصر المرجانPalacio coralino

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                10000sec
                                                                                                10000sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                2
                                                                                                10000sec
                                                                                                10000sec
                                                                                                false
                                                                                                3
                                                                                                @0. flag:false
                                                                                                5
                                                                                                @0. flag:false
                                                                                                10
                                                                                                @1000,[1001],[1002]. flag:false

                                                                                                密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                2
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                3
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                4
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                5
                                                                                                150sec
                                                                                                240sec
                                                                                                false
                                                                                                6
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                7
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                8
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                9
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                10
                                                                                                150sec
                                                                                                240sec
                                                                                                false
                                                                                                @1000,[1001],[1002]. flag:false
                                                                                                11
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                @0. flag:false

                                                                                                城塞高地CitadelCitadelleCittadellaZitadelleBastiónЦитадельCytadelaForte요새고원城塞高地城塞高地القلعةBastión

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                2
                                                                                                120sec
                                                                                                200sec
                                                                                                false
                                                                                                3
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                4
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                5
                                                                                                120sec
                                                                                                180sec
                                                                                                false
                                                                                                6
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                7
                                                                                                150sec
                                                                                                240sec
                                                                                                false
                                                                                                @1000,[1001],[1002]. flag:false
                                                                                                8
                                                                                                120sec
                                                                                                200sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                9
                                                                                                120sec
                                                                                                200sec
                                                                                                false
                                                                                                10
                                                                                                90sec
                                                                                                130sec
                                                                                                false
                                                                                                11
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                12
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                13
                                                                                                90sec
                                                                                                120sec
                                                                                                false
                                                                                                @0. flag:false
                                                                                                14
                                                                                                90sec
                                                                                                120sec
                                                                                                false

                                                                                                塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                                                                Allow area type

                                                                                                ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                                                1
                                                                                                10000sec
                                                                                                10000sec
                                                                                                false