Monster icon

焔狐竜 タマミツネ希少種Violet MizutsuneMizutsune mauveMizutsune violaPurpur-MizutsuneMizutsune VioletaЛиловый МидзуцунэFioletowy MizutsuneMizutsune Violeta타마미츠네 희소종焰狐龍焰狐龙ميزوتسوني البنفسجيMizutsune Morado

Description

「焔狐竜」と呼ばれるタマミツネの希少種個体。
自身の分泌する滑液を利用して滑るように動き、
ガスを詰めた泡を操ってターゲットを追い詰める。
普段は飄々とした動きで余裕を見せるが、
ターゲットを本気で排除すると決めれば
その身は白い焔をまとい、苛烈な動きで
周辺一帯を焔の海へと変えるだろう。Violet Mizutsune are leviathans known for their
beautiful lilac-colored fur. They use the fluid they
secrete to slide around, targeting their prey with
gas-filled bubbles. Though they appear graceful
creatures, the facade quickly fades as they envelop
themselves in pale flames and bathe their surroundings
in a beautiful, but deadly, inferno of white-hot flame.Le Mizutsune violet est un léviathan connu pour
sa belle fourrure lilas. Il utilise des fluides qu'il
sécrète pour glisser et chasse ses proies avec des
bulles de gaz. Le Mizutsune est une créature
gracieuse. Mais lorsqu'il chasse, il transforme
l'environnement en un magnifique, mais mortel,
brasier de flammes blanches.I Mizutsune viola sono Leviathan noti per lo
splendido pelo lilla. Si muovono scivolando su un
fluido da essi secreto e colpiscono il bersaglio con
bolle sature di gas. Il loro aspetto grazioso
svanisce quando decidono di sterminare le loro
prede: a questo punto esplodono, diventando fiamme
bianche che tramutano il paesaggio in un mare di
fuoco pallido.Purpur-Mizutsune sind Leviathane, die für ihr hübsches
fliederfarbenes Fell bekannt sind. Sie scheiden eine
Flüssigkeit aus, um umherzugleiten und ihre Beute
mit gasgefüllten Blasen anzuvisieren. Sie scheinen
anmutige Kreaturen zu sein, aber die Fassade ver-
blasst schnell, wenn sie sich in blasse Flammen
hüllen und ihre Umgebung in ein schönes, aber töd-
liches Inferno aus weißglühenden Flammen tauchen.Los Mizutsune Violeta son leviatanes conocidos por
su hermoso pelaje lila. Segregan un fluido que
emplean para deslizarse y atacar a sus presas con
burbujas gaseosas. Aunque parezcan gráciles criaturas,
esa fachada se viene abajo cuando se envuelven de
pálidas llamas y bañan todo a su alrededor en un bello
pero mortal infierno de llamas.Лиловые Мидзуцунэ — левиафаны, знаменитые своим
прекрасным сиреневым мехом. Выделяемую ими жидкость
они используют, чтобы скользить по поверхности,
целясь в жертв из газовых пузырей. Грациозность
сменяет грозность, когда их окутывает белое пламя,
и они устраивают вокруг сущий ад.Fioletowe Mizutsune to lewiatany znane z
pięknego, liliowego futra. Wytwarzają płyn do
ślizgania się i celują w swoje ofiary bąblami. Ich
pozorny wdzięk znika, gdy zapalają się bladym
płomieniem i ogarniają wszystko wokół pięknym
i śmiertelnym morzem białego ognia.Mizutsunes Violetas são leviatãs com bela pelagem
lilás. Secretam um fluido para deslizar e atacam com
bolhas de gás. Ainda que pareçam criaturas graciosas,
a imagem se desfaz quando se envolvem em chamas
pálidas e inundam os arredores com belo, mas mortal,
inferno de fogo branco.「염호룡」이라 불리는 타마미츠네 희소종 개체.
자신이 분비하는 액체를 이용하여 미끄러지듯
 움직이며 가스로 가득한 거품을 뿌려 타겟을 
몰아넣는다. 평상시에는 표표한 움직임으로 
여유 있는 모습을 보이지만, 타겟을 없애버리기로
결심하면 그 몸에 하얀 불꽃을 두르고 
맹렬한 움직임으로 주변을 불바다로 바꾼다.是泡狐龍的稀少種,會利用身體分泌的滑液滑行,
再以充滿氣體的泡沫向獵物步步進逼。平時
舉止優雅,不慌不忙,但當決定要驅逐
目標時則會以白色火焰包覆身體,以猛烈攻擊
將附近一帶變成火海。被称为“焰狐龙”的稀少种,会利用自身
分泌的滑液滑动般行动,使用充满燃气的
泡沫来猎捕目标。它平常的行动看似起伏
不定且轻松自信,但如果真心想抹杀目标,
则会全身缠绕着白色的火焰,用激烈的动
作将四周化为一片火海。إن كائنات ميزوتسوني البنفسجي عبارة عن ليفياثان،
وهي معروفة بفرائها الجميل ذي اللون البنفسجي.
تستخدم السائل الذي تفرزه للانزلاق في الأرجاء،
وتستهدف فريستها بفقاعات مملوءة بالغاز. ورغم أنها
تبدو مخلوقات جميلة، فإنها تتلاشى بسرعة لأنها تغلف
نفسها بألسنة اللهب الباهتة وتغمر الأشياء المحيطة
بها بجحيم جميل ومميت من لهب أبيض ساخن.Los Mizutsune Morados son leviatanes conocidos por
su hermoso pelaje lila. Segregan un fluido que
emplean para deslizarse y atacar a sus presas con
burbujas gaseosas. Aunque parezcan gráciles criaturas,
esa fachada se viene abajo cuando se envuelven de
pálidas llamas y bañan todo a su alrededor en un bello
pero mortal infierno de llamas.
繰り出される泡をかわしつつ攻撃を仕掛けよう。
白い焔をまとっている状態は強さが増すが、
「まとった部位」を狙ってこれを打ち消すことができれば
チャンスを掴むことができるだろう。
火耐性の低い防具で挑むと危険。The key to subduing Violet Mizutsune is to avoid their bubble
barrage, but beware; once they're enveloped in flame, their
attacks become more powerful. Look for openings to attack
and if you continually attack parts covered in flame, you'll
topple the monster, providing a chance for a counter-
offensive. Avoid wearing armor with low fire resistance.Attaquez tout en évitant son barrage de bulles.
Attention, car lorsque le Mizutsune est recouvert de
flammes blanches, ses attaques deviennent plus
puissantes. Si vous attaquez ses parties du corps
qui sont enflammées, vous arriverez à le renverser.
Évitez d'équiper une armure qui possède une faible
résistance au feu.Prova ad attaccarli, ma evita la raffica di bolle.
Una volta avvolti dalle fiamme bianche diventano
potentissimi ma, se miri alle parti infiammate,
potrai spegnerle e cercare di sferrare una
controffensiva. Non indossare armature con
bassa resistenza al fuoco.Der Schlüssel zum Sieg über Purpur-Mizutsune liegt darin,
ihrer Blasensalve auszuweichen. Aber Vorsicht: Sobald sie
von Flammen umhüllt sind, werden ihre Angriffe mächtiger.
Wenn du immer wieder Teile angreifst, die in Flammen gehüllt
sind, stürzt das Monster und bietet die Chance für einen
Sturmangriff. Trage Rüstungen mit hoher Feuerresistenz!Para subyugar a un Mizutsune Violeta debes evitar su ráfaga
de burbujas, pero ten cuidado: si está envuelto en llamas, sus
ataques se vuelven aún más poderosos. Busca huecos por
donde atacar: si golpeas repetidamente partes cubiertas en
llamas, derribarás al monstruo y conseguirás una oportunidad
para atacar. Evita armaduras con baja resistencia al fuego.В бою с Лил. Мидзуцунэ главное — избегать обстрела
пузырями. Как только монстр покрывается пламенем,
его атаки становятся сильнее. Ждите перерыва
в атаках и бейте по частям, покрытым пламенем — так
вы собьете монстра с ног и получите шанс контр-
атаковать. Не носите доспехи с малым сопр. огню.Aby pokonać Fioletowego Mizutsune, należy unikać jego
nawały bąbli. Gdy spowija się białym płomieniem, jego
ataki są potężniejsze. Wypatruj dogodnych momentów.
Jeśli zawsze będziesz atakować części spowite
ogniem, uda ci się go przewrócić i wykonać kontratak.
Unikaj pancerzy z niską odpornością na ogień.A chave para derrotar o Mizutsune Violeta é evitar a
barragem de bolhas, mas, cuidado: quando se envolvem
em chamas, os ataques ficam mais poderosos. Procure
aberturas para atacar e, se você atacar muito as
partes flamejantes, derrubará o monstro.
Use armadura com muita resistência a fogo.거품에 주의하면서 공격을 진행하자.
하얀 불꽃을 두른 상태에서는 더욱 
강력해 지지만, 해당 부위를 노려 해제하면 
찬스를 잡을 수 있다.
불 내성이 낮은 방어구는 위험할 수 있다.一邊躲開不斷出現的泡沫,一邊攻擊吧。
焰狐龍的身體被白色火焰包覆時會變強,
但集中攻擊帶火焰的部位,把火焰清除
後就會有更多攻擊機會。不推薦獵人以
火耐性低的防具狩獵。一边避开反复出现的泡沫,一边进攻吧。
焰狐龙全身缠绕着白色火焰时,威力会变强,
不过如果攻击“缠绕着的部位”,取消这种
状态,则能制造进攻的机会。
穿戴火耐性低的防具去挑战焰狐龙极其危险。إن طريقة إخضاع كائنات ميزوتسوني البنفسجي هي تجنب
وابل الفقاعات التي تطلقها، ولكن احترس؛ فبمجرد أن
يغلفك اللهب، ستزداد قوة هجماتها. ابحث عن فرص للهجوم
وإذا هاجمت الأجزاء المغطاة باللهب باستمرار، فسوف
تسقط الوحش أرضًا، مما يوفر لك فرصة للقيام بهجوم
مضاد. تجنب ارتداء الدروع منخفضة المقاومة للنار.Para subyugar a un Mizutsune Morado debes evitar su ráfaga
de burbujas, pero ten cuidado: si está envuelto en llamas, sus
ataques se vuelven aún más poderosos. Busca huecos por
donde atacar: si golpeas repetidamente partes cubiertas en
llamas, derribarás al monstruo y conseguirás una oportunidad
para atacar. Evita armaduras con baja resistencia al fuego.

Basic data

Base HP(LR/HR) 4600, (MR) 4400

Limping threshold(village) 18% / (LR) 18% / (HR) 16% / (MR) 8%

Capturing threshold(village) 21% / (LR) 21% / (HR) 19% / (MR) 10%

Sleep recovering90 seconds / recover 5% HP

Size1832.1 (Small crown1777.1371, Silver large crown2143.557, Large crown2253.483)

Threat level9

Type海竜種LeviathanLéviathanLeviathanLeviathanLeviatánЛевиафанLewiatanLeviatã해룡종海龍種海龙种ليفياثانLeviatán, (internal)Leviathan, Aquatic

GimmickVital(S) 100 / (M) 100 / (L) 100 / (KB) -1

Riding HP(S) 100 / (M) 100 / (L) 100

WeightLLLL

Caution to combat timer3

Caution to normal timer8

Combat to normal timer10

Enrage threshold(LR) 800 / (HR) 1150 / (Rampage) 650 / (MR) 1600

State time(enraged) 100sec / (tired) 30sec

State time (rampage)(enraged) 10sec / (tired) 0sec

Motion(enraged) x1.15 / (tired) x0.92

Attack(enraged) x1.2

Defense(enraged) x1

Enrage add staying time30sec

life_area_timer_rate0.1

Default move pattern

Flying stance to movefalse

Sleep time500 ±50

Awake hour7 ~ 19

Eat time620 ±120

Quests

QuestSizeHPAttackPartsDefenseElementStunExhaustRideParalyzeSleepStamina
Small crown6%Large crown10%x11.5(±±)x13.5x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x9.2x15.9x14.5x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x6.4x15.1x12x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Large crown100%x15(±±)x16.3x15.5x1Ax2.7, Bx2.7
①Ax1, Bx1
x1.7
①x1
x2.2
①x1
x2.7
①x1
x2.7
①x1
x13
Large crown100%x7.4x13.9x14x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13
Small crown6%Large crown10%x11.5(±±)x13.1x13.2x1Ax2.6, Bx2.6
①Ax1, Bx1
x1.6
①x1
x2.15
①x1
x2.6
①x1
x2.6
①x1
x13

Anomaly investigation

Appear as afflicted atNone

Appear as normal at"A6" (Lv61)

Main targetfalse

Sub targetfalse

Extra monsterfalse

Intrusionfalse

Stats table as afflictedTable 4

Stats table as non-afflictedTable 0

Base zenny

Subtarget zenny adjustx1.2

Base research point(A7) 500

Adjust point for requestx1.3

Hitzone data

Monster hitzone diagram
HitzonePhaseNameSlashImpactShotFireFireWaterWaterIceIceThunderThunderDragonDragonStunDizzy
[0]A:頭部Normal頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza636340051083100
Enraged6363400515103100
Broken636340051083100
Wet636340051083100
Wet & enraged6363400515103100
[1]B:首NormalNeckCouColloNackenCuelloШеяSzyjaPescoço頸部颈部رقبةCuello4343150510830
Enraged4343150512830
Broken4343150510830
Wet4343150510830
Wet & enraged4343150512830
[2]C:左爪Normal左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda242410015302850
Enraged242410015352850
Broken282810015201550
Wet242410015302850
Wet & enraged242410015352850
[3]D:前脚Normal前脚ForelegPatte avantZampa anterioreVorderbeinPata delanteraПередняя лапаPrzednia nogaPerna Dianteira앞다리前腳前肢قدم أماميةPata delantera282810015302550
Enraged282810015302550
Broken282810015201550
Wet282810015302550
Wet & enraged282810015302550
[4]E:後脚Normal後脚Hind LegPatte arrièreZampa posterioreHinterbeinPata traseraЗадняя лапаTylna nogaPerna Traseira뒷다리後腳后肢قدم خلفيةPata trasera3838250515830
Enraged38382505201030
Broken3838250515830
Wet3838250515830
Wet & enraged38382505201030
[5]F:胴NormalTorsoTroncTorsoTorsoTorsoТорсTułówTronco몸통身體躯干جذعTorso2525150510830
Enraged25251505151030
Broken2525150510830
Wet2525150510830
Wet & enraged25251505151030
[6]G:尻尾Normal尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola43434508151050
Enraged43434508201550
Broken43434508151050
Wet43434508151050
Wet & enraged43434508201550
[7]H:背びれNormal背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal43432508201050
Enraged434325010201550
Broken43432508201050
Wet43432508201050
Wet & enraged434325010201550
[8]I:右爪Normal右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha242410015302850
Enraged242410015352850
Broken282810015201550
Wet242410015302850
Wet & enraged242410015352850
[9]Normal000000000
[10]Normal000000000
[11]Normal000000000
[12]Normal000000000
[13]Normal000000000
[14]Normal000000000
[15]Normal000000000

Parts

Monster parts diagram
PartStaggerBreakSeverExtractAnomaly cores
[0]EmHitDamageRSData, Group0, 0:頭部270(x1) 270 / (x2) 810Red
[1]EmHitDamageRSData(2), Group1, 1:左前脚200(x1) 400Orange
[2]EmHitDamageRSData(3), Group2, 2:右前脚200(x1) 400Orange
[3]EmHitDamageRSData(4), Group3, 3:左後脚220White
[4]EmHitDamageRSData(5), Group4, 4:右後脚220White
[5]EmHitDamageRSData(6), Group5, 5:胴280Orange
[6]EmHitDamageRSData(7), Group6, 6:尻尾300(x1) 300(Slash) 500White
[7]EmHitDamageRSData(8), Group7, 7:背びれ220(x1) 220Red
[8]100None
[9]100None
[10]100None
[11]100None
[12]100None
[13]100None
[14]100None
[15]100None

Multi-part vital

IndexPartpriorityAttributesHP
Apex shutdown (rampage)4Unique
Hellfire knockdownAll4UniqueRampage enableMulti rate EX1 / 150 / 700
Apex shutdown (normal quest)All4Unique1 / 150 / 700
Unique0All3UniqueOverwrite toppleMulti rate EX4400 / 4400 / 4400
Unique1[0][6]3UniqueOverwrite toppleMulti rate EX200 / 400 / 600
Unique2[0][1][2][3][4][5][6][7]2UniqueMulti rate EX50 / 150 / 250

Abnormal status

ThresholdDecayMax stockActive timeAdd tired timeDamageAdditional information
ParalyzeParalyze180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun120 (+100) → 520120 (+100) → 5205 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900225 (+75) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
ParalyzeParalyze180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
SleepSleep150 (+100) → 550180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
StunStun150 (+120) → 630180 (+720) → 9005 / 10 sec5 / 10 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
ExhaustExhaust225 (+75) → 900180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secStamina reduction = 150
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 2, Active time = 10
Activate count = 3, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
Flash
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-4 sec) → 5 sec+0 sec0 / 0 sec
Activate count = 2, Active time = 10
Activate count = 3, Active time = 5

Ignore refresh stance = stand, fly, diving, wall, ceiling
Distance = 3 ~ 8, Angle = 120
PoisonPoison180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec5 / 2 sec
BlastBlast70 (+30) → 67070 (+30) → 6705 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
PoisonPoison150 (+100) → 550180 (+900) → 10805 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec10 / 1 sec
BlastBlast70 (+30) → 670180 (+720) → 9005 / 10 sec5 / 10 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secBlast damage = 100
Ride
1000 (+800) → 54000 (+0) → 00 / 10 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 0
Ride
500 (+2000) → 61000 (+0) → 00 / 0 sec0 / 0 sec015 sec (-0 sec) → 0 sec+0 sec0 / 0 secNon-target monster first ride limit = 65
WaterWater180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec2 / 15 secHit-damage rate = 2
IceIce0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+130) → 5705 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Normal hzv adjust: rate = 0.5, min = 0, max = 20, default = 1.1
Stun active limit = 0
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secPoison stacking = 0
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Capture
150 (+300) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec00 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 0, Unique target param = false
Distance = 0 ~ 0, Angle = 0
WaterWater180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secMelee hzv adjust: hard = 25, soft = 3, judge = 60
Shot hzv adjust: hard = 25, soft = 3, judge = 60
FireFire180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec020 sec (-0 sec) → 0 sec+0 sec15 / 2 secHit-damage rate = 1.5
IceIce180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec040 sec (-0 sec) → 0 sec+0 sec0 / 0 secMotion speed rate = 0.9
ThunderThunder180 (+130) → 570180 (+720) → 9005 / 10 sec5 / 10 sec030 sec (-0 sec) → 0 sec+0 sec0 / 0 secStun hzv adjust: rate = 0.5, min = 1, max = 40, default = 1
Normal hzv adjust: rate = 0.2, min = 1, max = 20, default = 1
Stun active limit = 1
Pitfall trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Quicksand
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Poison purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-0 sec) → 3 sec+5 sec0 / 0 secPoison stacking = 300
Shock trap
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Shock purr-ison
0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec08 sec (-2 sec) → 3 sec+5 sec0 / 0 sec
Capture
150 (+0) → 00 (+0) → 05 / 5 sec0 / 0 sec2003.402823e38 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
DungDung0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec0120 sec (-0 sec) → 0 sec+0 sec0 / 0 sec
Steel fangSteel fang0 (+0) → 00 (+0) → 00 / 0 sec0 / 0 sec010 sec (-0 sec) → 0 sec+0 sec0 / 0 secActive limit = 4, Unique target param = false
Distance = 0 ~ 0, Angle = 0

Master rank reward

Target rewardsProbability
1x 20%
1x 34%
1x 15%
1x 24%
1x 5%
1x 2%
PartCarvesProbability
Main body (x3)
1x 39%
1x 26%
1x 12%
1x 22%
1x 1%
Severed part A
1x 80%
1x 17%
1x 3%
Capture rewardsProbability
1x 18%
1x 28%
1x 25%
2x 18%
1x 8%
1x 3%
PartBroken part rewardsProbability
頭部HeadTêteTestaKopfCabezaГоловаGłowaCabeça머리頭部头部الرأسCabeza
All of:
  • [0](x1)
1x 60%
1x 37%
1x 3%
右爪Right ClawGriffe droiteArtiglio destroRechte KlaueGarra derechaПравый коготьPrawy pazurGarra Direita오른쪽 발톱右爪右爪المخلب الأيمنGarra derecha
All of:
  • [2](x1)
1x 80%
1x 20%
左爪Left ClawGriffe gaucheArtiglio sinistroLinke KlaueGarra izquierdaЛевый коготьLewy pazurGarra Esquerda왼쪽 발톱左爪左爪المخلب الأيسرGarra izquierda
All of:
  • [1](x1)
1x 80%
1x 20%
尻尾TailQueueCodaSchwanzColaХвостOgonCauda꼬리尾巴尾巴ذيلCola
All of:
  • [6](x1)
1x 65%
1x 33%
1x 2%
背ビレDorsal FinNageoire dorsalePinna dorsaleRückenflosseAleta dorsalСпинной плавникPłetwa grzbietowaBarbatana Dorsal등지느러미背鰭背鳍زعنفة ظهريةAleta dorsal
All of:
  • [7](x1)
1x 60%
2x 10%
1x 30%
PartDropped materialsProbability
Drop 0 - 100%
Drop 1 - 100%
Drop 2 - 100%
Drop 3 - 100%
1x 40%
1x 19%
1x 1%
1x 40%
Riding
2x 26%
1x 44%
1x 30%

Anomaly investigation reward (lv181 ~ lv199)

Carve & part breakProbability

Anomaly investigation reward (lv200 ~ lv200)

Carve & part breakProbability

Anomaly investigation reward (lv201 ~ lv219)

Carve & part breakProbability

Anomaly investigation reward (lv220 ~ lv220)

Carve & part breakProbability

Anomaly investigation reward (lv221 ~ lv240)

Carve & part breakProbability

Anomaly investigation reward (lv241 ~ lv280)

Carve & part breakProbability

Anomaly investigation reward (lv281 ~ lv299)

Carve & part breakProbability

Anomaly investigation reward (lv300 ~ lv300)

Carve & part breakProbability

Move set

Internal nameDamageStatusGuardablePowerTypeTo objectTo other monsterFlags
その場噛みつき
  • Physical 25
    Yes25KnockbacksPowerSNone
    二連噛みつき
    • Physical 60
    • BloodBlight20sec
    Yes30Flying awayPowerSM
    縦しっぽ攻撃
    • Physical 70
    • BloodBlight20sec
    Yes50Flying awayPowerMM
    ボディプレス
    • Physical 60
    • BloodBlight20sec
    Yes20Flying awayPowerMMAllDirGuardable
    しっぽ叩きつけ前半
    • Physical 90
    • BloodBlight20sec
    Yes50Flying awayPowerSNoneCalcHitDirectionAllDirGuardable
    ジャイロスピンアタック
    • Physical 100
    • BloodBlight20sec
    Yes60Flying awayPowerMMCalcHitDirectionAllDirGuardable
    前しっぽ攻撃
    • Physical 55
    • BloodBlight20sec
    Yes30Wirefall disabled flyingPowerMMCalcHitDirectionAllDirGuardable
    後ろしっぽ攻撃
    • Physical 55
    • BloodBlight20sec
    Yes30Flying awayPowerMMCalcHitDirectionAllDirGuardable
    突進
    • Physical 50
    • BloodBlight20sec
    Yes40Flying awayPowerMMCalcHitDirectionBasedRootPosAllDirGuardable
    しっぽ叩きつけ後半
    • Physical 90
    • BloodBlight20sec
    Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
    二連縦しっぽ攻撃
    • Physical 70
    • BloodBlight20sec
    Yes70Flying upPowerLM
    C型囲い込み
    • Physical 30
    • BloodBlight20sec
    Yes40Flying awayPowerSSAllDirGuardable
    爪パンチ
    • Physical 70
    • Stun20
    • BloodBlight20sec
    Yes40Flying awayPowerSMCalcHitDirectionAllDirGuardable
    操獣S100
        Yes0InvalidNoneNone
        操獣M100
            Yes0InvalidNoneNone
            操獣L100
                Yes0InvalidNoneNone
                しっぽ叩きつけ前半(操竜技専用)
                • Physical 20
                  Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
                  しっぽ叩きつけ後半(操竜技専用)
                  • Physical 70
                    Yes50Wirefall disabled flyingPowerLMCalcHitDirectionAllDirGuardable
                    バインドボイス
                        Yes30Weak roar 80NoneNoneCalcHitDirection
                        操獣離脱突進_Copied
                            Yes30Quick recovery flyingAbsolutePowerNoneTriggerRidingStart
                            【操獣ヤラレ用】しっぽ叩きつけ
                            • Physical 80
                              Yes50Quick recovery flyingNoneMCalcHitDirectionTriggerRidingStart
                              【操獣ヤラレ用】ジャイロスピンアタック
                              • Physical 120
                                Yes60Quick recovery flyingNoneMCalcHitDirectionTriggerRidingStart
                                回避パリィ_Copied
                                    Yes0KnockbacksNoneNone
                                    正式対応後削除?(移動系アタリ)_Copied
                                    • Physical 10
                                      Yes0KnockbacksNoneNone
                                      レーザー顔
                                      • Physical 42
                                      • Water18
                                      • Water 10sec
                                      • BloodBlight20sec
                                      Yes50Quick recovery flyingPowerMNoneCalcHitDirection
                                      ジャンプ用ぶっ飛び
                                      • Null-elem 30
                                        Yes20Flying awayPowerSNone
                                        空中小
                                        • Physical 30
                                          Yes30Flying awayPowerSM
                                          空中中
                                          • Physical 45
                                            Yes30Flying awayPowerSM
                                            空中大
                                            • Physical 60
                                              Yes30Flying awayPowerSM
                                              組み技開始攻撃
                                                  Yes0Turf warNoneNone
                                                  【MR】尻尾薙ぎ払い
                                                  • Physical 55
                                                  • BloodBlight20sec
                                                  Yes30Flying awayPowerMMCalcHitDirectionBasedRootPos
                                                  【MR】尻尾叩き付け用
                                                  • Physical 70
                                                  • BloodBlight20sec
                                                  Yes50Flying awayPowerMMCalcHitDirectionBasedRootPos
                                                  【希少種】強噛みつき
                                                  • Physical 21
                                                  • Fire49
                                                  • Stun40
                                                  • Fire100
                                                  Yes50Flying awayPowerMM
                                                  【希少種】溜め爪叩きつけ
                                                  • Physical 27
                                                  • Fire63
                                                  • Stun80
                                                  • Fire180
                                                  • BloodBlight20sec
                                                  Yes60Special flyingPowerMMCalcHitDirectionAllDirGuardable
                                                  【希少種】回り込み滑り開始
                                                  • Physical 20
                                                  • Stun20
                                                  Yes20TrippingPowerSSAllDirGuardable
                                                  【希少種】回り込み滑り終了
                                                  • Physical 40
                                                  • Stun20
                                                  Yes20Quick recovery flyingPowerSS
                                                  【希少種】バインドボイス
                                                      Yes30Weak roar 30NoneNoneCalcHitDirection
                                                      水圧レーザー横
                                                      • Physical 24
                                                      • Fire56
                                                      • Stun30
                                                      • Fire180
                                                      Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                      浮遊泡
                                                      • Physical 10
                                                      • Fire10
                                                      • Fire180
                                                      Yes0Quick recovery flyingNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                      浮遊泡_大
                                                      • Physical 10
                                                      • Fire10
                                                      • Fire180
                                                      Yes0Quick recovery flyingNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                      浮遊泡小(緑)
                                                      • Heal50
                                                      • Bubble180 5sec
                                                      Yes0InvalidNoneNoneShellIgnoreEndDelay
                                                      浮遊泡小(赤)
                                                        • BubbleAttack up180 5sec
                                                        Yes0InvalidNoneNoneShellIgnoreEndDelay
                                                        ショットガンブレス
                                                        • Physical 15
                                                        • Fire65
                                                        • Stun30
                                                        • Water180
                                                        Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                        水圧レーザー縦
                                                        • Physical 24
                                                        • Fire56
                                                        • Stun30
                                                        • Fire180
                                                        Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                        泡小爆発(緑)
                                                        • Heal50
                                                          No0InvalidNoneNoneShellIgnoreEndDelay
                                                          泡小爆発(赤)
                                                            • Attack up
                                                            No0InvalidNoneNoneShellIgnoreEndDelay
                                                            溜め爪叩きつけ
                                                            • Physical 27
                                                            • Fire63
                                                            • Stun80
                                                            • Fire180
                                                            Yes60Special flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                            【希少種】浮遊泡
                                                            • Physical 25
                                                            • Fire25
                                                            • Stun45
                                                            • Fire180
                                                            Yes40Quick recovery flyingNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                            【希少種】泡ロケット
                                                            • Physical 25
                                                            • Fire25
                                                            • Stun45
                                                            • Fire180
                                                            Yes40Quick recovery flyingNoneNoneShellIgnoreEndDelay
                                                            【希少種】泡着弾
                                                            • Physical 25
                                                            • Fire25
                                                            • Stun45
                                                            • Fire180
                                                            Yes40Quick recovery flyingNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                            【希少種】油設置
                                                              • Resistance down 20sec
                                                              No0NoneNoneNoneShellIgnoreEndDelay
                                                              【希少種】火柱
                                                              • Physical 35
                                                              • Fire35
                                                              • Stun60
                                                              • Fire180
                                                              Yes15Flying upNoneNoneShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                              【希少種】レーザー
                                                              • Physical 24
                                                              • Fire56
                                                              • Stun30
                                                              • Fire180
                                                              Yes60Special flyingPowerLMShellIgnoreEndDelay
                                                              【希少種】レーザー着弾
                                                              • Physical 24
                                                              • Fire56
                                                              • Stun30
                                                              • Fire180
                                                              Yes60Special flyingPowerLMShellCalcHitDirectionAllDirGuardableIgnoreEndDelay
                                                              【希少種】ショットガンブレス
                                                              • Physical 16
                                                              • Fire64
                                                              • Stun30
                                                              • Fire180
                                                              Yes60Flying awayPowerLMShellIgnoreEndDelay
                                                              【希少種】大技大爆発
                                                              • Physical 39
                                                              • Fire91
                                                              • Stun80
                                                              • Fire180
                                                              Needs Guard Up100Wirefall disabled flyingPowerLMShellAllDirGuardableIgnoreEndDelay
                                                              【希少種】白焔纏い爆発
                                                              • Physical 35
                                                              • Fire35
                                                              • Stun10
                                                              • Fire180
                                                              Yes50Flying upNoneNoneShellCalcHitDirectionIgnoreEndDelay
                                                              【希少種】吸い込み用
                                                                  No0NoneNoneNoneShellIgnoreEndDelay
                                                                  【希少種】大技自爆用爆発
                                                                  • Physical 27
                                                                  • Fire63
                                                                  • Stun80
                                                                  • Fire180
                                                                  Yes60Special flyingPowerMMShellAllDirGuardableIgnoreEndDelay
                                                                  【希少種】【繰竜】レーザー
                                                                  • Physical 14
                                                                  • Fire36
                                                                  • Stun30
                                                                  • Fire180
                                                                  Yes60Special flyingPowerLMShellIgnoreEndDelay
                                                                  【希少種】【繰竜】必殺技_浮遊泡
                                                                  • Physical 25
                                                                  • Fire25
                                                                  • Stun45
                                                                  • Fire180
                                                                  Yes40Quick recovery flyingNoneNoneShellAllDirGuardableIgnoreEndDelay
                                                                  【希少種】大技大爆発_強化
                                                                  • Physical 42
                                                                  • Fire98
                                                                  • Stun80
                                                                  • Fire180
                                                                  Needs Guard Up100Wirefall disabled flyingPowerLMShellAllDirGuardableIgnoreEndDelay

                                                                  Map behavior

                                                                  大社跡Shrine RuinsTemple oubliéRovine sacreHeilige RuinenTemplo olvidadoРуины святилищаRuiny ŚwiątynneRuínas do Templo사원 폐허大社遺跡废神社أطلال الضريحTemplo olvidado

                                                                  Allow area type

                                                                  Sleeptrue

                                                                  Exhaustfalse

                                                                  Special behaviortrue

                                                                  Preyfalse

                                                                  Eat itemfalse

                                                                  Eat item type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @0. flag:false
                                                                  2
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @0. flag:false
                                                                  3
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  4
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  5
                                                                  90sec
                                                                  120sec
                                                                  true
                                                                  6
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @1057,[1058],[1059]. flag:false
                                                                  @3058. flag:false
                                                                  @0. flag:false
                                                                  7
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  8
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  9
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  10
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  11
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  12
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  13
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @0. flag:false

                                                                  水没林Flooded ForestForêt inondéeForesta inondataFlutwaldBosque inundadoЗатопленный лесZatopiony LasSelva Inundada수몰된 숲水沒林水没林الغابة الغارقةBosque inundado

                                                                  Allow area type

                                                                  Sleepfalse

                                                                  Exhausttrue

                                                                  Special behaviorfalse

                                                                  Preyfalse

                                                                  Eat itemfalse

                                                                  Eat item type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @0. flag:false
                                                                  2
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  3
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  4
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  5
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @6001. flag:true
                                                                  6
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  7
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @0. flag:false
                                                                  8
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  9
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  10
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  11
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  12
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  13
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  14
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @1001,[1002],[1003]. flag:false
                                                                  @0. flag:false

                                                                  寒冷群島Frost IslandsArchipel de glaceIsole ghiacciateFrostinselnIslas heladasМорозные островаWyspy MroźneIlhas Gélidas한랭 군도寒冷群島冰封群岛الجُزر الثلجيةIslas heladas

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  2
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  3
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @4001. flag:true
                                                                  @0. flag:false
                                                                  4
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  5
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  6
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  7
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  8
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  9
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  10
                                                                  150sec
                                                                  240sec
                                                                  false
                                                                  @2001,[2002],[2003]. flag:false
                                                                  11
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @4003. flag:true
                                                                  @0. flag:false
                                                                  12
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @0. flag:false

                                                                  #Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06#Rejected# Stage_Name_06

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  2
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  3
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  4
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  11
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  12
                                                                  200sec
                                                                  250sec
                                                                  false

                                                                  翡葉の砦Red StrongholdForteresse rougeFortezza rossaRote FestungFortaleza rojaКрасная ТвердыняCzerwona TwierdzaFortaleza Vermelha비취잎의 요새翡葉要塞翡叶要塞القلعة الحمراءFortaleza roja

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  2
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  3
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  4
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  11
                                                                  200sec
                                                                  200sec
                                                                  false
                                                                  12
                                                                  200sec
                                                                  250sec
                                                                  false

                                                                  闘技場ArenaArèneArenaArenaArenaАренаArenaArena격투장鬥技場斗技场الساحةArena

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  10000sec
                                                                  10000sec
                                                                  false
                                                                  11
                                                                  0sec
                                                                  0sec
                                                                  false
                                                                  12
                                                                  0sec
                                                                  0sec
                                                                  false

                                                                  密林JungleJungleGiunglaDschungelLa JunglaДжунглиDżunglaSelva밀림密林密林الغابةLa Jungla

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  @0. flag:false
                                                                  2
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  3
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @0. flag:false
                                                                  4
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @1000,[1001],[1002]. flag:false
                                                                  5
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  6
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  7
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  8
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  9
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @9000. flag:false
                                                                  10
                                                                  90sec
                                                                  120sec
                                                                  false
                                                                  11
                                                                  120sec
                                                                  180sec
                                                                  false
                                                                  @0. flag:false
                                                                  12
                                                                  120sec
                                                                  180sec
                                                                  false

                                                                  塔の秘境Forlorn ArenaTour interditeArena desolataVerbotener TurmArena olvidadaЗабытая аренаOpuszczona arenaArena Desolada탑의 비경塔之秘境塔之秘境ساحة فورلورنArena olvidada

                                                                  Allow area type

                                                                  ZoneIdleCombatDisable moveSleepEatEscapeSpecial behavior
                                                                  1
                                                                  10000sec
                                                                  10000sec
                                                                  false